Brave New World Mods (
bravenewmods) wrote in
bravenewmeta2015-06-06 12:16 am
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Sanctuary Event End!
The Sanctuary event has officially concluded! With the majority of the logs ending in success, the people of Union and their allies were able to drive Gigas out of the city. However, in the process, they discovered a grave secret that the rebels of Sanctuary had hidden when they first requested help. Under the oppressive yoke of Gigas, the people of Sanctuary had begun research into twisted, dark arts: the transformation of humans into puppets to control. While the collective civilizations of the world struggle to decide what to do with the magi of Sanctuary, the people of Union, perhaps, have learned that the world is not as black and white as they would like it to be.
If your threads have not fully concluded and you wish to continue, the mods will thread until they reach a satisfactory end. However, from this point on, you may resume normal IC posting. The ongoing political situation in Sanctuary will not reach a conclusion very quickly; for the moment, the status quo is uncertainty.
With the rescue of Sanctuary, applications for residents of this magical city are now open. Due to the heavy workload, we will not be able to have the full information for Sanctuary up tonight, but effective immediately, two new types of Enlightened are applicable to the game: the Sanctuary-unique Child of Knowledge Unbound and their experimentation subjects, the Homunculi. Information on these Enlightened types and information on the city will go up in our Enlightened and Outside Civilizations info pages within the next 48 hours.
Finally, for their help, everyone who participated in the event will receive an award of one Enhanced Item from the people of Sanctuary. These items will largely be magic-based but you may determine their exact effects. Please post their descriptions below. Additionally, as more and more Enhanced Items are accumulated, we are introducing a limit of three active Enhanced Items at one time, though you may switch them around in separate logs.
Thanks for playing, and we hope you enjoyed this event!
If your threads have not fully concluded and you wish to continue, the mods will thread until they reach a satisfactory end. However, from this point on, you may resume normal IC posting. The ongoing political situation in Sanctuary will not reach a conclusion very quickly; for the moment, the status quo is uncertainty.
With the rescue of Sanctuary, applications for residents of this magical city are now open. Due to the heavy workload, we will not be able to have the full information for Sanctuary up tonight, but effective immediately, two new types of Enlightened are applicable to the game: the Sanctuary-unique Child of Knowledge Unbound and their experimentation subjects, the Homunculi. Information on these Enlightened types and information on the city will go up in our Enlightened and Outside Civilizations info pages within the next 48 hours.
Finally, for their help, everyone who participated in the event will receive an award of one Enhanced Item from the people of Sanctuary. These items will largely be magic-based but you may determine their exact effects. Please post their descriptions below. Additionally, as more and more Enhanced Items are accumulated, we are introducing a limit of three active Enhanced Items at one time, though you may switch them around in separate logs.
Thanks for playing, and we hope you enjoyed this event!
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Could you give us an example or two of what an Enhanced Item does? I'm drawing a bit of a blank.
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Rise is declining reward on principle.
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Yuuna will, despite her best moral judgement, request a Dark-Type talisman/necklace to shield her mind from psychic control type things...like Void's Hideous Laughter.
Yukiko declines any reward, unwilling to accept anything from icky necrodouches.
Lucca: does this. And then requests a sponge.
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Estelle will get a small yellow-brown gem built into a metal bracer, which is a Ground-type thing. She can cause a minor earthquake by punching that arm into the ground, now.
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Merrill will be getting Steel type magically reinforced robes that will remove her natural weakness to the Steel type when worn.
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Duo will be getting a long pole-like weapon that he can funnel his Dark type energy through to create a energy-based scythe blade on the end of. (This will be replaced by the one he can later generate on his own after he evolves.)
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Banzu will pick up a Fire-type ring that causes Fire-type moves to be neutral when used against the wearer, regardless of normal weaknesses or resistances. Unfortunately it will do nothing to eliminate his Steel-type weakness to naturally occurring hot summer weather. It can also be used as a lighter.
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Rin gets a Grass-type ring that soothes sinuses, making her cat Pokemon fur allergies minor/more tolerable when she wears it. She will get some small sneezing and such, but nothing too serious when she wears it.
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Pearl will politely decline a reward, feeling too uncomfortable with what she's learned and heard over the comms to accept anything.
Bilbo, after a lot of wrestling with his conscience and insisting that he honestly doesn't need any kind of reward, will finally accept a small ring of a dual Dark/Ghost typing that makes him invisible while wearing it. Those of the Dark type can still sense his presence even while he's invisible, however.
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